Sunday, November 19, 2023

Code week

 As part of the eTwinning project, Who Ordered the Apple, teachers, and students from 9 schools will participate in coding activities and projects with Cody Roby's cards and their robots the characters of two stories, The Snowhite and the Apple of Eridas to meet in the board game, which we have made and will share with all the schools. Each school will choose two characters from these stories and through coding the children will create a different choice for the ending of their story. Finally, we will write a new story with all the characters and the AI will help us illustrate it.


Who ordered the apple? από MARGARITA DAKORONIA

Friday, August 4, 2023

About the project

 

                        Project description





Title: Who ordered the apple?

 

Short description: The project is based on a cartoon by Marco de Angelis where he wonders which of all the faces sitting at a table is the one who ordered an apple. It is a project that will focus on stream education and with our students we will investigate which of the following persons has ordered the apple. Isaac Newton, experimenting with gravity, Adam and Eve, talking about the creation of the world, Helen and Paris, meeting Homer, Snow White, and the seven dwarfs, creating our own fairy tale, William Tell or perhaps Bill Gates with apple computers and artificial intelligence. And naturally, we've come to understand the significance of well-being during the pandemic. Thus, we'll engage in apple-yoga practices to alleviate our anxiety.

 

Project languages: English

Pupils: Over 100 pupils aged 9-12 years old

Subjects related to the project: Language, Mathematics, Science, Art

Aims

  •   Problem-solving skills. With this project, our students will identify problems, gather information, brainstorm solutions, and test their solutions. We will begin with a brainstorming about if they know people that their life was connected with an apple and we will create a timeline with these historical persons. And then we will work cooperatively in the fields of the experiments for gravity and how we can calculate the power and the speed of a bow and an arrow to hit an apple from a distance. We gather information about the birth of humanity what the people believed years ago and what is now.
  •   Critical thinking skills. Our project requires students to think critically about the problems they are trying to solve. This involves asking questions, analyzing information, and evaluating different solutions. The students will think about the real reason for the Trojan War as all of the wars and we meet the ancient Greek mythology and we connect it with the 18 goals of sustainability of Unesco. We will read the fairy tale of Snow White and we will create our fairy tale.
  •  Collaboration skills. Our project often require students to work together to solve problems. This helps students develop their collaboration skills because most of our activities will be structured so as to be cooperative. We will also use the Ai-DALL.E a cooperative tool to meet our students each other.
  • Communication skills. The project requires students to communicate their ideas to others. This includes writing reports, giving presentations, and explaining their work to others. We have planned presentations to our schools’ community about our project and of course, the students will be in  touch with the kids from other schools via online meetings and using several web tools.
  •   Creativity skills. The project often requires students to be creative in their thinking. This involves coming up with new ideas and solutions to problems. In every stage of the project, our students will suggest their ideas and they will share them in a web tool with the others.
  • Ø Confidence. The project can help students build confidence in their abilities. This is because they are given the opportunity to work on challenging problems and to see their own progress. They will know that the false will drive us to the best solutions most of the time so doesn’t matter to do it.

Work process

September: Teachers’ online meeting, students’ brainstorming, day of European languages(to read a short piece of Iliada-Homer in our languages and one or two lines in ancient Greece- 26nt of September), yoga story to introduce the project-wellbeing activities(throughout the school year)

October: Meet each other activities, create etwinning corner, present the project to our students’ parents, create the project’s logo, code week activity

November: READING, Homer-wars-human rights (10th of December) 1st students’ online meeting

December: exchange Xmas cards, read the snow white fairy tale, and write our fairy tale

January: TECHNOLOGY, Al-fake news-safe internet (7 of January- 7th of February, 2nd students’ meeting online-safe internet)

February: MATHEMATICS, the birth of human being-history, calculating the years between the periods of history and creating timelines

March: ENGINEERING, creating simple machines like William Tell

April: SCIENCE, Newton-gravity- stem doing experiments and participating in discovery week activities

May: ART, exhibition, evaluation, dissemination activities, final students’ online meeting

Expected results

We will create a public twinspace, and of course, in it, there will be various digitally produced products depending on the theme of the project (STREAM&WELLBEING) like ebooks, videos, presentations and AI products.

 




Code week

  As part of the eTwinning project, Who Ordered the Apple, teachers, and students from 9 schools will participate in coding activities and p...